Terrinoth World Wiki
Ogre

"If you've been run over by a cart traveling downhill and laden with twice its weight, you know what its like to be hit by an ogre." - Brightcarver's Bestiary

Large and lumbering creatures, ogres are capable of hurling heroes through the air with the force of their blows. It is rumored that the mightiest ogres can rapidly recover from even the most grievous wounds.

Always eager for their next crime, ogres tend to carve out territory near small villages or deserted roads, where they can isolate potential prey. Once an ogre has cornered its victim, only a mighty warrior can hold out long against the ogre’s staggering blows. Even those who survive rarely do so in one piece.

Ogres are found frequently in caves throughout the Broken Plains, but also pop up in abandoned fortresses and settlements (often being the reason such locations became emptied). Large, powerful, and unpleasant, they can be tremendous challenges to adventurers seeking to explore these regions. Their ability to recover from damage that would fell other creatures makes them especially tricky, for just when a group might think an ogre is defeated it can spring back to its feet and attack again.

The ogres and trolls of Terrinoth have long warred between themselves, keeping them from presenting any threat to organized armies. But now, a truce has been forged, sworn on the skull of Ig’thalea, the warrior-priestess who shattered the last alliance between ogres and trolls. A foul army of ogres and trolls will sweep across Terrinoth unless a small band of heroes ends this alliance before it truly begins.

References

  1. Realms of Terrinoth
  2. Descent: Journeys in the Dark (Second Edition): Visions of Dawn